Posts Tagged ‘WORLDBUILDING’
An excerpt from my undergrad thesis on using visual thinking techniques for prose fiction.
Maps of Lynda Barry’s CRUDDY, Donald Ray Pollock’s KNOCKEMSTIFF, and David Lynch’s TWIN PEAKS.
Michael Chabon on world-building: “You invented a world, and you did it in a very detailed way, and you told stories that were set in that world.”
The use of voiceover, image/dialogue, recursive narration, archival elements, and style in Alison Bechdel’s comics memoir, FUN HOME.
On comics as a secret code and accumulating strips into a book. Quotes by Rudolph Topffer, Dylan Horrocks, James Kochalka, and George Saunders.
Meeting Lynda Barry after a reading and talk in Oberlin, Ohio. Drawing of Lynda reading her novel, CRUDDY.
Over at Gamestudies.org, there’s a fantastic 2003 interview with Tim Schafer, creator of some of my all-time favorite LucasArts adventure games. Schafer studied computer programming at UC Berkeley, got bored with computer programming and thought about becoming a writer, then landed a job with LucasArts right out of college. He worked on Day of the […]
I don’t care much for opera. And I don’t know much about Richard Wagner, either. But I do know that back in 1849, Wagner was thinking a lot about opera and about art, and how to convey the human experience. The Ancient Greeks got it all right with tragedy, he thought. A thousand years ago, […]